For those who are into story-driven games (e.g., Disco Elysium), Fallout 1 and Fallout 2 have some of the best stories, characters, and random encounters you will ever find.
I found it boring and incredibly pretentious, and it's possible to suddenly die for seemingly random reasons - for example, I dropped the game after examining a parked car caused me to die. I don't remember the details as to how the game justified that because I was pretty fed up with it at that point.
If you really want another game with Fallout 1-like gameplay, check out Atom RPG. It's currently $6 on GOG so it's probably for sale on Steam too. I got stuck on that one too when I got to a point where my melee-focused build was causing me to get blasted to bits before I could even touch my enemies in a crucial part of the game, but at least I had dozens of enjoyable hours of gameplay before I got to that part.
I got several morale game overs (one of them from a 12 year old bully, that didn't feel good) before I realized there's a button to take Magnesium to restore the lost sanity. So I feel you, but I pressed on and it's a quite rewarding gaming experience
I'm afraid I did too- the overblown purple prose of the intro sequence made me roll my eyes, and also had too many errors for my liking (the vo says "conscious" instead of "conscience" or something like that, which as a voice artist and sometime voice director, annoyed me - did nobody pick that up?) Some of the performances I found excruciatingly flat and unnatural. I couldn't get more than half an hour in.
Not sure when you played it, but the "Final Cut" edition fixed a lot of the grammatical errors and also re-cast a lot of the voice actors. When I played it it was a very polished experience so I am willing to bet you played the old version.
Also the original creators have been forced out of the studio by scam artists. So if you want to buy the Final Cut edition, keep in mind that none of that money will go back to the people who worked on the game.
It's a great game, I just started it a few months ago. It takes me a lot of mental energy to sit down and get started when I've been on a break. More than most games.
Even if I get the GOG version? Just curious, I see that it's only like 3 bucks right now. I've never used GOG though, I thought their schtick was that the games are optimized for modern compatibility?
Yes, this information or a link to where to find this information should ideally be in the readme. If it requires you "own" a copy of the official version to be purchased from Steam or GOG, what benefit does this version add on top to make the extra effort worth it? The only information I can get from the readme is that it supports more platforms.
Yes I use this to play fallout 1 on Linux, one of the main advantages I like is that it runs nicely in windowed mode, so I can use it as a distraction when I need a moment to leave the IDE and think
Mac Source Ports is such a wonderful site. It looks like we'll never be a first-class gaming platform again for 99% of major games but at least the projects hosted on this site increases the depth of the back catalog we can play, and it's great to have them all collected in one place.
As another example, it's how QuakeWorld (and some other modern improvements on Quake) work.
You're supposed to have a licensed copy of the game for the non-redistributable content, but the code of QuakeWorld is modern, runs better, etc. as opposed to trying to install Quake 1 itself from Steam and hoping that it runs.
> what benefit does this version add on top to make the extra effort worth it?
I mean just being an open-source version implementation of the engine seems noteworthy of itself, non? From mods, to alternate system support, etc that's all implicitly possible now.
Would be nice if they fixed and revived a few broken quests too. Worried a bit with how recent remakes have been handled, but maybe after 40k crashes, old game remakers will start respecting the source again.
For the macOS build in windowed mode, has anyone found a way to enable pixel scaling? I can set the window to whatever size I want, but if the game itself runs in 640x480, that doesn't do me any good...
I'm guessing this has some popularity due to the TV series. I liked the first episode, so will see how it develops. I'll only be watching one a week so might take a while to get through...
I'm up to episode four and really enjoying it, but I got a sinking feeling when I noticed that it's a Jonathan Nolan/Lisa Joy thing. Westworld Season 1 was great, but it rapidly started going to shit, and I'm a bit afraid the same will happen here.
I’m not that familiar with the industry but I think they are executive producers of the show aka big names to show off during promos, not the show runners who actually make it. If you just saw co-showrunners Geneva Robertson-Dworet and Graham Wagner would you be as interested?
That said, I’ve seen the whole eight episodes and it is extremely well done, level of detail of the show similar to Westworld S1 and imho is worth your time watching.
I personally thought person of interest was quite good. I didn't realize JN was involved with the Fallout series, but it makes sense, and explains why I liked it so much.
I finished it the other night and was very impressed. I kept thinking “Ok, when will gameplay start, this cutscene is long”, it just fit so perfectly into the game world. Every bit of art matched my expectations perfectly.
After the massive disappointment that WoT (yes, book->TV, not game->TV) I was very surprised at how this knocked it out of the park. I guess Last of Us would be a better comparison but I haven’t played the game and so I never watched the show. One day I’m sure I’ll do both.
For those who are into story-driven games (e.g., Disco Elysium), Fallout 1 and Fallout 2 have some of the best stories, characters, and random encounters you will ever find.
See you all at the Cafe of Broken Dreams!