The SNESticle Liberation Project

#66 · 🔥 275 · 💬 83 · 2 years ago · dataswamp.org · farmerbb · 📷
SNESticle was the much requested, much anticipated, much rumoured, but never released follow-up to NESticle, the legendary NES emulator programmed by Sardu and released by Bloodlust Software in 1997. This raises a lot of questions, perhaps most importantly: did he really have SNESticle ready to go back in 1997 and then chose to sit on it just to spite the people who were bugging him for it? Or is the 1997 date just a joke, to spite the very same people now? Or is the whole thing a joke? Who knows, but it's clear that there is a working SNES emulator called SNESticle locked up inside Fight Night Round 2 and something has to be done about it! The main goal of this project is to extract the SNESticle code from Fight Night Round 2, to allow it to run on its own and to run other games than Super Punch-Out!! Mostly this goal has been met, it is now possible to create a Gamecube ISO containing SNESticle and a single SNES ROM of your choice. It's important to note that SNESticle remains a Gamecube-exclusive program. The README.md file explains how to generate your very own SNESticle ISO. It will run in Dolphin, but obviously the real fun is in running it on a real console. Thanks Ernie Smith for digging up the SNESticle strings within Fight Night, and for writing the Motherboard article that sparked this whole project.
The SNESticle Liberation Project



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